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Question by filozof50 · Jul 19, 2018 at 08:20 AM · raycastraycastingcombineraycastscombining

Make two consecutive objects look like one.

Hey, I want to make cube with hole. To do so, a used 4 cubes and make them look like one with hole. But the problem is that in some camera positions you can clearly see line between them.alt text

An in some camera positions you don't see them.

alt text

So, my question is if it is possible to make those cubes so line is never seenable? I need to make this in unity because I want to move hole by scaling those cubes properly. Any ideas?

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Answer by David_Simoniants · Jul 19, 2018 at 10:25 AM

Change the shader of the material of your cubes to Unlit/Coloralt text alt text


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