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Question by djanthony93 · Oct 05, 2016 at 05:07 PM · scripting problemraycastcollider

How to pop up a text when my first person ray hit an object

Hello, I'm trying to make a script that allows my first person character to pop up GUI text (object name) on the screen when my distance ray hits an object. This is my starting point:

 using UnityEngine;
 using System.Collections;
 
 public class RaycastPlayer : MonoBehaviour {
     public float distanceToSee;
     RaycastHit whatIHit;
     // Use this for initialization
     void Start () {
 
     }
 
     // Update is called once per frame
     void Update () {
             Debug.DrawRay(this.transform.position, this.transform.forward * distanceToSee, Color.magenta);
     }
 
 }

Basically when I run my game it display the ray distance as a magenta line. I have tried using the OnColliderEnter void function to display the object name in the Debug Log but it won't work. Any suggestion?

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