Question by
engyfawaz · Dec 20, 2021 at 07:36 AM ·
webglbuild and run
How to fix incorrect input/click position of interactable objects after webgl build?
I have updated the project from Unity 2018 to 2020.3.24. After generating webgl build, the buttons and input fields are clickable from wrong positions . For example, one button can be clicked far outside its area on another object. This issue is not present in editor, just after running the build.
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