Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Ants_85 · May 16, 2020 at 05:21 PM · c#parentfadein

Parent fade in

Hey Guys,

Been making a simple timer that only activates while you're holding the main timer button down. And stops the timer once i let go of that button. At the same time after i let go, your 'personal best' appears at the bottom of the screen. So far i've just been using PersonalBestGroup.gameObject.SetActive(true); to make it appear once i've let go of that main timer button. Also making it 'false' to disappear when i reset or start the timer again.

Hoping to make that Personal Best Group that contains the actual text and reset button fade in nicely once i release the main button timer, rather than it appearing in out of nowhere.

Tried a couple tutorials, but think i'm getting confused on how to define the group... is it a 'CanvasGroup' or something else? or is my misunderstanding in actually how the gameObject.SetActive true/false makes things appear or not? I was worried about if i did make that group's alpha 0 to start with, that the reset button within it could still potentially be active. I don't know any better!

Also i should say everything is in my UI layer if that is effecting anything anything.

Any help would be much appreciated. Code of my whole timer (without my attempts at coding the fade) below if you need.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class UIScript : MonoBehaviour {
 
     public Text m_counter; 
     public Text m_highscore;
 string timerHours;
 string timerMinutes;
 string timerSeconds;
 string timerSeconds100;
 private float startTime;
 private float stopTime;
 private float timerTime;
 
 public float m_timeButFloat;
 
 string s_timerHours;
 string s_timerMinutes;
 string s_timerSeconds;
 string s_timerSeconds100;
 private bool isRunning = false;
 
 public GameObject obj_PBStuff;
 
 public GameObject btn_Start;
 
     // Use this for initialization
     void Start () {
 
          if (PlayerPrefs.HasKey("Highscore") == true) {
         m_timeButFloat = PlayerPrefs.GetFloat("Highscore");
         DisplayHighScore();
         }
         else {
             m_highscore.text = "00:00:00";
         }
         TimerReset();    
 
     }
 
     public void TimerStart() {
         if (!isRunning) {
             isRunning = true;
             startTime = Time.time;
             obj_PBStuff.gameObject.SetActive(false);
  
         }
     }
 
 
    public void TimerStop()
     {
         if (isRunning)
         {
             isRunning = false;
             stopTime = timerTime;
             m_timeButFloat = timerTime;
             obj_PBStuff.gameObject.SetActive(true);
             btn_Start.gameObject.SetActive(false);
 
         }
         if (PlayerPrefs.GetFloat("Highscore") < m_timeButFloat) {
             SetHighscore();
 
 
         }
        
     }
 
  public void SetHighscore ()
     {
         PlayerPrefs.SetFloat("Highscore", m_timeButFloat);
         //m_highscore.text = PlayerPrefs.GetFloat("Highscore").ToString();
         DisplayHighScore();
     }
 
 
 
     public void TimerReset()
     {
         stopTime = 0;
         isRunning = false;
         obj_PBStuff.gameObject.SetActive(false);
         m_counter.text = "00:00:00";
         btn_Start.gameObject.SetActive(true);
 
 
 
     }
 
     // Update is called once per frame
     void Update () {
         timerTime = stopTime + (Time.time - startTime);
 
         int minutesInt = (int)timerTime / 60;
         int hoursInt = (int)minutesInt / 60;
         int secondsInt = (int)timerTime % 60;
         int seconds100Int = (int)(Mathf.Floor((timerTime - (secondsInt + minutesInt * 60)) * 100));
 
        if (isRunning)
         {
     timerHours = (hoursInt < 10) ? "0" + hoursInt : hoursInt.ToString();
     timerMinutes = (minutesInt < 10) ? "0" + minutesInt : minutesInt.ToString();
     timerSeconds = (secondsInt < 10) ? "0" + secondsInt : secondsInt.ToString();
     timerSeconds100 = (seconds100Int < 10) ? "0" + seconds100Int : seconds100Int.ToString();
 
 
     if (hoursInt > 0)
     {
         m_counter.text = timerHours + ":" + timerMinutes + ":" + timerSeconds + ":" + timerSeconds100;       
             }
     else
         { 
         m_counter.text = timerMinutes + ":" + timerSeconds + ":" + timerSeconds100;    
     }
         }
     }
     
     public void DisplayHighScore(){
 
 int s_minutesInt = (int)m_timeButFloat / 60;
 int s_hoursInt = (int)s_minutesInt / 60;
 int s_secondsInt = (int)m_timeButFloat % 60;
 int s_seconds100Int = (int)(Mathf.Floor((m_timeButFloat - (s_secondsInt + s_minutesInt * 60)) * 100));
 
 
     s_timerHours = (s_hoursInt < 10) ? "0" + s_hoursInt : s_hoursInt.ToString();
     s_timerMinutes = (s_minutesInt < 10) ? "0" + s_minutesInt : s_minutesInt.ToString();
     s_timerSeconds = (s_secondsInt < 10) ? "0" + s_secondsInt : s_secondsInt.ToString();
     s_timerSeconds100 = (s_seconds100Int < 10) ? "0" + s_seconds100Int : s_seconds100Int.ToString();
 
 
     if (s_hoursInt > 0)
     {
         m_highscore.text = s_timerHours + ":" + s_timerMinutes + ":" + s_timerSeconds + ":" + s_timerSeconds100;       
             }
     else
         { 
         m_highscore.text = s_timerMinutes + ":" + s_timerSeconds + ":" + s_timerSeconds100;    
     }   
 }
 }


Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

788 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Child an Object to Another Objects Parent On Collision 1 Answer

How do I get the access of the parent component or root parent in Unity3d C# 1 Answer

reset a GameObject parents childs to 0 if a item has changed its parent 2 Answers

Parenting objects with code not working 2 Answers

Trying to set the parent of an instantiated object to another instantiated object 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges