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How to fade in objects
Hi guys I am a beginner, first time that I use Unity. On my game, at the start of the level, I would like to appear, (in sequence with fading) a series of objects. The final look that I would like to achieve is like: object1>fade in 3 seconds>object 2>fade in 3 second> and so on.
TX!
Answer by KittenSnipes · Jan 21, 2018 at 11:48 AM
That is not very much description. It sounds like you just want someone to do all the work for you. Instead I will lead you in the right direction. I want you to at least try and solve the problem yourself. So if you want an object to show up and disappear in the same time interval then you can use an 'IEnumerator' or you can set a variable to add Time.deltaTime and check it against another variable which will be your time interval and then fade your object away. The people of this community like when someone actually puts in work in to their problem which means google search or something. This problem is so simple so please play around a bit. Learn to use Unity first and then begin a game when you feel confident enough in your skills.
Answer by tralliz · Jan 21, 2018 at 12:03 PM
@KittenSnipes
As a said I am a beginner (both unity and coding), and saw few and different answers in google and community. Anyway thanks for pointing out the right direction
Cheers
Well then I could help you more. If you want it to fade I could absolutely help you.
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