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Question by BanzaiPipeline · Mar 13, 2014 at 12:48 PM · collider 2dcollid

Check Colliders in X or Y axis separately

Hi guys I am creating a game where you will be eliminated if you crash with the obstacles but you can jump on them so you don't get eliminated, so my question is how can i Check if the Rigidbody2D is colliding in Y axis and X axis separately, I am talking about a 2D Box Collider.

thank you in advance, regards.

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