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Question by fjodorbelet · Feb 01, 2014 at 07:02 PM · first-person-controllercollid

change first person controller collider to cube

Hi,

i'm making a skateboarding game but i have a problem with my first person controller

I want to use it as a third person controller to ride around , this works great . I placed a 3d model of a skater as a child of my controller and setted the camera so you have third person view but when you ride against a wall or something , my model moves into the wall until the position of my controller , that's because it's a capsule . But can i change that capsule to a box so when i collide with the wall or another game obj , my first person controller collides my whole 3d model ?? i have tried setting a box collider on it but it doesn't work

hope you understand what i mean because my english isn't so good Thx.

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avatar image g777 · Nov 20, 2015 at 02:08 PM 0
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Can u make a cube as a third person controller ?

avatar image meat5000 ♦ g777 · Nov 20, 2015 at 02:13 PM 0
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Third person controller is a component and can be placed on pretty much any GameObject.

You shouldnt post questions as answers...especially on someone elses thread.

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Answer by getyour411 · Feb 01, 2014 at 08:53 PM

No, you cannot change the default CharacterController collider shape.

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avatar image fjodorbelet · Feb 06, 2014 at 09:50 PM 0
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and is there a manner to make one by yourself , so you can change the collider shape maybe in the script or something

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Answer by tperry1x · Nov 20, 2015 at 06:03 PM

What, you mean like this here?


cube-controller.zip (241.2 kB)
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