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Question by FordUser01 · Jun 23, 2017 at 04:15 AM · collideronmousedownfps controlleristrigger

OnMouseDown not working under Character Conroller

I am trying to parent an object to my FPScontroller (that is default from unity) and have a box collider that when clicked, it does something. If I un-parent the object, it works, if I parent it to my FPScontroller, it doesn't work. Any ideas?

The code is super simple:

public class PhoneUnlock : MonoBehaviour {

 // Use this for initialization
 public GameObject VehicleCollider;

 private void OnMouseDown()
 {

     Debug.Log("Vehicle Unlock");

     VehicleCollider.SetActive(false);
 }

}

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