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Question by dillyo09 · Apr 28, 2016 at 08:47 AM · 2dshadersprite

Shader sprite overlay other sprites

I am trying to create a sprite overlay/shader. That I can apply to a sprite that will apply to the sprites under it. In the image I so a base sprite that will not have a shader then a sprite that will have the shader. What I am trying to to get the effect of is when the shader sprite is over the base sprite it will invert the colors of the overlapping pixels. As the image I made it shows that where is overlaps the color changes but not on the sides of the base sprite. The effects would ideal would work over multiple sprites. I have created a color invert shader but the overlay effect is what I am going for.

alt text The image above so the effect I am trying to acheive.

sprite.png (24.7 kB)
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avatar image Namey5 · Apr 28, 2016 at 09:35 AM 0
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Have you tried using GrabPass{} and modifying the grab texture as a projection through screen space coordinates?

avatar image dillyo09 · Apr 28, 2016 at 07:57 PM 0
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That is exactly what I needed.

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