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Question by semnickolas · Apr 29, 2014 at 05:31 AM · gravityrigidbody 2d

rigindbody2D and gravity vector!?

How I can change gravity vector for rigidbody2D from y to x? C# code examples would be appeciated.

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Answer by robertbu · Apr 29, 2014 at 05:32 AM

I believe you can do:

 Physics2D.gravity = new Vector3(9.81f,0);

You may need -9.81. I'm unsure which direction you want as gravity.

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avatar image semnickolas · Apr 29, 2014 at 06:04 AM 0
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Oh man, ty so much! I used Physics.gravity before(and this not working).

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