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Having problems with rigidbody gravity
I've pretty much gotten my game to the polishing stage, however one of my problems is that the items that are falling towards the player from the sky constantly increase in speed. Is there a way to set this so they all fall at a constant rate from start to finish?
Answer by greatwhiteshark17283 · Feb 20, 2014 at 10:31 PM
Try setting the velocity of them on the y axis to whatever speed you want.
Thank you. Didn't think about that at all.
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