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In 2019.3 after Build for PC terrain textures and custom meshes turn black and flicker
Ok, I am not new to unity , but I am not a visual designer at all, so here is my problem:
1) Everything work fine and smooth in scene and game view, all working fine, 0 errors, 0 warnings , just the 2019.3 error when you paint a texture into the terrain that you can undo the stroke.
2) When I build the project the terrain, my blender made meshes and mostly everything trun black except the UI and some old trees from the free SpeedTree asset with nice LOD blending. Sometimes screen flickers and turn into a bluish/violet color ( not the one when you have not any shader on the mesh).
Its a Large project, 5.9Gb only in textures. Thanks in advance.
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