Question by
TinyTracker · Jan 03, 2020 at 07:19 AM ·
shadershadersuniversal
PBR shader from shader graph is much brighter than when using URP/lit
Why does my albedo texture look brighter from a PBR shader (shader graph) than the URP/Lit?
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Answer by Aceplace · May 11, 2020 at 08:20 AM
I just saw this in mine. For me, it turned out to simply be that the Lit shader was tinting the texture. So after I added the base map, I had to click the color to the right of it and change the color to white. Originally it was some gray color so it was making it look darker.
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