- Home /
Question by
Factory5162 · Dec 21, 2021 at 07:33 AM ·
pipelineuniversal
WebGL doesn't show 3D models in URP
Hello. I tried exporting two WebGL versions one in build in render pipeline and one in URP. I basically put some 3d shapes in front of camera.. the WebGL build seems to work with Build in pipeline but in URP the models are missing.
Any idea why? I am using unity 2021.2.7
Comment
Your answer
Follow this Question
Related Questions
Help with Android Build ! 1 Answer
Oculus quest development with pupet-master and urp 0 Answers
URP how to change RenderFeatures properties/settings at runtime 3 Answers
Using PostProcessing on URP + Cinemachine? 1 Answer
How to use CommandBuffer with RenderPipelineManager to draw a material to fullscreen? 0 Answers