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Question by ina · Jan 01, 2015 at 02:36 AM · unity5optimizationplayersettingsunity analytics

Unity 5 - "Disable Analytics (Pro Only)"

What does Disable Analytics (Pro Only) option in "Other Settings" in Player Settings do?

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avatar image SuperMasterBlasterLaser · Jan 03, 2015 at 09:55 AM 0
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This means BIG BROTHER IS WATCHING YOU !.

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Answer by Jokerminator · Jan 20, 2015 at 02:17 PM

To send or not to send any analystics data should be an option while installing the Unity Editor. ( And please an option to create or NOT to create a desktop icon for the Unity Editor..! )

That it is enabled by default to send data to UT is just terrible and scary!

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avatar image tanoshimi · Jan 20, 2015 at 02:32 PM -1
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"terrible and scary" that a company collects information from its customers on how they use its products?

avatar image ina · Apr 16, 2015 at 07:30 AM 4
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terrible and scary that the .apk's, .ipa's, .exe's etc you produce from Unity will all be tracked... that's another layer of the pyramid scheme

avatar image ina · Apr 16, 2015 at 07:30 AM 2
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On the app store, this also means that all Unity games that use default build settings have to submit a privacy policy.

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Answer by sschan · Mar 25, 2015 at 07:33 AM

In Unity 5.0, clicking on “Disable Analytics (Pro Only)” disable the collection for device hardware information.

Unity collects this data for internal purposes to help us analyze game performance on various devices and the kinds of hardware your games are being installed upon. This data is valuable to us as it helps us make better informed decisions when making improvement to the Unity engine, tackling bug fixes, and assessing problem areas.

How does this actually all work? Well any time a Unity game is installed on a device, the game submit anonymous hardware details. This is done only once. See the privacy policy for what exactly gets sent. We compute statistics of this information. This can be incredibly helpful for Unity game developers in helping them to make good content decisions and optimize performance of their games.

For more detail, and to benefit from this intelligence yourselves, check out the Unity Hardware Statistics page here: http://stats.unity3d.com/.

As of the moment, this checkbox is unrelated to the Unity Analytics product. Usage of this feature and data collection for it is currently only done through integration of the SDK. If you’re interested in this free service, be sure to check out our open beta! Unity Analytics integration is quick and easy. We quickly reveal the high level metrics you need to know about the players in your game. For more information - http://unity3d.com/unity/analytics

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avatar image ina · Apr 16, 2015 at 07:31 AM 1
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I wonder how much extra overhead this leaves

avatar image Simon-O · Jul 07, 2018 at 06:45 PM 1
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And since you include unique identifiers, it's apparently impossible to create a GDPR-compliant game with Unity Free, unless I show a massive opt-in dialog to users and prevent them from running the game without consent.

Hard to think of a worse user experience considering I don't want to capture any data in the first place.

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Answer by MakeCodeNow · Jan 03, 2015 at 06:36 AM

I believe that it means that the app won't send data to Unity. I'm not sure what all is in their analytics, but I'd assume it's game id, some hardware info, crash logs, etc.

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