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UnityAds Banner not working on production.
Hello there,
I am using the last version of UnityAds, In my game i implemented a banner and a rewarded video, both works fine in test mode.
However in production mode only the rewarded video works, the banner never shows up. This scenario is both in iOS and Android.
Below is the code that i use to show it, i first check if the user bought the "Remove ads" package, If not i show the ad.
I've checked the logs, and the banner is ready, and try to show it, but nothing appear on the screen.
public void ShowBanner()
{
Product product = _storeController.products.WithID(RemoveAds);
if (product != null && product.hasReceipt)
{
while (!Advertisement.IsReady(BannerId))
yield return new WaitForSeconds(0.1f);
Advertisement.Banner.Show(BannerId);
}
}
Does somebody has an idea why is not working? thanks.
Gabriele
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