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Question by smirlianos · Jan 25, 2013 at 07:25 PM · playercursorsettingsunity4

Unity3d build-in default cursor???

I saw in the PlayerSettings tab under the Default icon button, a second that says Default Cursor, but it doesn't seems to work. I tried to look for information on Unity Manual, but it doesn't have anything about that. What's going on with it??

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Answer by BBoulder · Jan 25, 2013 at 11:03 PM

They just added hardware cursors in Unity 4.0.

Here's the website where they talk about how to set it up:

http://blogs.unity3d.com/2012/10/22/cursor-api/

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Answer by codemaker2015 · Jul 01, 2021 at 12:09 PM

The default cursor settings in the player settings worked in the editor but it did not show up in a build. Also limiting the texture size to 32x32. I resolved this issue by using Cursor.SetCursor method in a script to change the cursor.

 [SerializeField] Texture2D cursor;
 
 void Start() {
        Cursor.SetCursor(cursor, Vector3.zero, CursorMode.ForceSoftware);
 }
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