- Home /
Question by
Elidar · Jun 25, 2015 at 09:41 PM ·
2dspritesfiltermode
2D - Set Default filter mode for all imported sprites
I'm making a 2D pixel art game. And I know that for a sprite to be rendered "sharply" in pixel art I have to set Filter Mode from Bilinear to Point. But is there any way to set the Point Filter Mode to be default for current project? Getting tired of changing it with each new sprite...
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613201407im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Sprites Mask with Custom Range not working after build 2 Answers
2D Games with Unity? 2 Answers
Make 2D sprites glow? 4 Answers