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Question by itsjoey · Apr 11, 2018 at 02:28 PM · linerenderercircularshapes

Draw curved outline around two objects

Hello, I'm trying to draw a shape similar to the one attached below, around two objects so that when these objects move away from each other, the shape changes with them as seen in the sequence below. How would someone do that in unity? (Red shapes represent game object, black lines is what I want to draw) alt text

So far I have drawn a circle around the two objects using LineRenderer but I am stuck at this point.

Thanks!

capture.png (10.7 kB)
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Answer by Nebukam · Apr 11, 2018 at 07:54 PM

The most future-proof approach (say, if you need to 'merge' 2+N objects in the future) would probably be to go for a metaball approach : https://en.wikipedia.org/wiki/Metaballs

Check this post for the philosophy behind building such structure : http://jamie-wong.com/2014/08/19/metaballs-and-marching-squares/

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avatar image itsjoey · Apr 12, 2018 at 01:16 PM 0
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Thanks! This is definitely what I need

avatar image itsjoey · Apr 16, 2018 at 12:42 PM 0
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I found this tutorial on metaballs that was very useful for my project: http://patomkin.com/blog/metaball-tutorial/

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