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Question by Gua · Apr 19, 2017 at 03:05 PM · fogpost-processingstack

Wrong color of post processing stack fog

For some reason when I use deferred shading, my fog that is displayed through processing stack has wrong color. Everything is fine in legacy deferred and forward rendering path.

Here's a demonstration of the issue. https://youtu.be/0U-YGw-domM

Unity 5.6.0.f3
Latest version of post processing stack
Windows 7
Linear color space

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Answer by Gua · Apr 27, 2017 at 11:56 AM

It was fixed in new version of post processing stack.

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