- Home /
Question by
Gua · Apr 19, 2017 at 03:05 PM ·
fogpost-processingstack
Wrong color of post processing stack fog
For some reason when I use deferred shading, my fog that is displayed through processing stack has wrong color. Everything is fine in legacy deferred and forward rendering path.
Here's a demonstration of the issue. https://youtu.be/0U-YGw-domM
Unity 5.6.0.f3
Latest version of post processing stack
Windows 7
Linear color space
Comment
Best Answer
Answer by Gua · Apr 27, 2017 at 11:56 AM
It was fixed in new version of post processing stack.