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This question was closed Oct 03, 2017 at 11:08 PM by PRogrammer546 for the following reason:

The question is answered, right answer was accepted

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Question by PRogrammer546 · Oct 03, 2017 at 10:17 PM · textjsonwrongno error

Changing UI text to text from json file

Hello!

I have a script which gets data from a JSON file, then changes the UI text to data from the JSON file.

 if(name == "Province ireland"){
                         path = Application.streamingAssetsPath + "/Provinces/Ireland.json";
                     }
                     if(name == "Province wales"){
                         path = Application.streamingAssetsPath + "/Provinces/Wales.json";
                     }
                     Debug.Log(path);
                     jsonString = File.ReadAllText(path);
                     Debug.Log(jsonString);
                     Province IRELAND = JsonUtility.FromJson<Province>(jsonString);
                     provinceNameText = provinceNameText.GetComponent<TextMesh>();
                     provinceNameTextUI = provinceNameTextUI.GetComponent<Text>();
                     provinceNameText.text = IRELAND.name;
                     provinceNameTextUI.text = IRELAND.name;
                     Debug.Log(provinceNameTextUI.text);
                     Debug.Log(provinceNameText.text);
                     Debug.Log(IRELAND.name);

When i runn the game, the console logs the correcct name from the json file, when i click on the ireland gameobject, the ui text says ireland for a second, then changes to wales

Here is the JSON file:

 {
     "id": "2",
     "name": "Wales",
     "R":"100", "G":"0", "B":"0",
     "terrain_type":"plains",
     "adjacencies":[],
     "prosperity":1.0,
     "owner": "Great Britan"
     
 } 

Any Ideas? Thanks in advance!

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avatar image FortisVenaliter · Oct 03, 2017 at 10:20 PM 0
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Can you show the full log? What does the statement on line 17 print?

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