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SQLITE and unity performance
hi is it better to save data like (int, int, string, int) as a diffrent fields or the way im doing it currently combine them all into a string separate them with '|' and save them as TEXT when i load i parse each field into its type just asking if this is bad for performance, saving and loading can happen every 2~ min and might save this way 1 object or 1k
Answer by sacredgeometry · Dec 24, 2021 at 12:52 AM
It is better to save each value into their own column in your tables.
I suggest you go learn about some basic database design principals as it sounds like you are not all that comfortable with how relational databases work.
Maybe start with database normalisation
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