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WinRT and uwp dll reference in Unity,WinRT dependency in Unity App for hololense
I have a Unity app that refers to external uwp dll. My uwp dll depends on some winRT components. In my Unity App, I have impported my uwp dll as an asset and also its dependencies. Config: Unity 2020.3.25f1 Player setting: configuration-4.x Platform: UWP, device: hololence, arch-x64 I have set all correct configuration but I get below error:
Assembly 'Assets/Plugins/uwp.dll' will not be loaded due to errors: Unable to resolve reference 'Windows.Foundation.UniversalApiContract'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. Unable to resolve reference 'Windows.Foundation.FoundationContract'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. Unable to resolve reference 'System.Runtime.WindowsRuntime'. Is the assembly missing or incompatible with the current platform?
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