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Question by Balcerek · Dec 30, 2012 at 12:01 PM · execution-order

Order execution of the same script puzzle?

Hello there!

So, it looks like I have one script which is attached to different objects.

How can I set order execution of this script? What a puzzler!

I tried to use mono manager but of course, it only helps with order of different scripts.

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Answer by Bunny83 · Dec 30, 2012 at 12:06 PM

You can't. Unity has internal lists which are used when you add or remove objects at runtime those lists will change. You can't rely on a certain execution order.

The easiest way is to use your own function. For example:

 // Follow.cs
 
 public void ExecuteStuff()
 {
     // ...
 }
 
 
 // FollowManager.cs
 
 public Follow[] followScripts;
 
 void Update()
 {
     foreach(var script in followScripts)
         script.ExecuteStuff();
 
 }

You need one FollowManager script and add a reference to the followScripts array in the inspector in the order you like.

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avatar image Fattie · Dec 30, 2012 at 12:20 PM 3
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Bal asks: "thank you for quick replay. to which object should i attach Follow$$anonymous$$anager? to object1 or object2? "

I suggest, make a NEW object (call it something like "HandyControllerThanksToBunny" ) and attach a new script Follow.cs to that object.

I travelled forwards in time, and checked that thank goodness, Bunny agrees with this suggestion.

avatar image Bunny83 · Dec 31, 2012 at 12:40 AM 0
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Exactly ;) Just add another object and attach the manager script.

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