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Question by whendon · Jun 17, 2015 at 07:05 PM · uibuttonsceneloadapplication.loadlevel

My button won't load a scene

When I click my button it calls the function that is assigned to it but the line that loads the new scene doesn't load the scene.

 public void MyTeams(string levelName)
     {
         // execute the "My Teams" screen, where the user can manage their teams and create new ones
         Application.LoadLevel (levelName);
         print (Application.loadedLevel);
     }

I have "levelName" defined as "MyTeams", which matches the name of the scene exactly. The print line prints the loaded level just fine every time the button is clicked but the scene won't load. The scene is in the build settings. The script is attached to an active gameobject. Everything is set up but it wont work. Please help!

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avatar image KdRWaylander · Jun 18, 2015 at 07:04 AM 0
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Hi,

Is the scene you want to load in the list of scences to build (and ticked) ?

avatar image whendon · Jun 18, 2015 at 07:24 AM 0
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yes, i mentioned in the description of my question its already in there

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Answer by dreg_master · Oct 26, 2017 at 10:45 PM

Hi there, @whendon Make sure you have your Scenes setup in the File --> Build Settings.

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avatar image whendon · Oct 27, 2017 at 12:08 AM 0
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"The scene is in the build settings" clearly stated in the question

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