Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Oct 13, 2016 at 07:39 PM by Nova-1504 for the following reason:

No one is answering!

avatar image
0
Question by Nova-1504 · Oct 11, 2016 at 05:22 AM · scene-loadingapplication.loadlevelidentifierunknownunknown identifier

Unknown Identifier SceneManager/Obsolete Application.LoadLevel

 #pragma strict
 
 if(Input.GetKeyDown(KeyCode.Alpha1)||Input.GetKeyDown(KeyCode.Keypad1)){
     SceneManager.LoadScene(1);
 }
 if(Input.GetKeyDown(KeyCode.Alpha2)||Input.GetKeyDown(KeyCode.Keypad2)){
     Application.Quit();
 }
 

When I use Application.LoadLevel, it's obsolete. SceneManager is unknown. Why!!!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image
1

Answer by doublemax · Oct 11, 2016 at 05:27 AM

Add "using UnityEngine.SceneManagement;" to your script to use SceneManager,

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Nova-1504 · Oct 11, 2016 at 08:57 PM 0
Share

Now when I use "using" it says there has to be a semicolon after the word using. But when I do that it says it's unknown.

avatar image Nova-1504 · Oct 11, 2016 at 10:41 PM 0
Share

Are you talking C# or UnityScript? $$anonymous$$y script is in UnityScript.

avatar image Nova-1504 · Oct 13, 2016 at 07:39 PM 0
Share

I'm going to close this because no one's answering. I'll re-ask the question separately.

avatar image doublemax Nova-1504 · Oct 13, 2016 at 07:48 PM 0
Share

Sorry, i overlooked that you were using JavaScript. There you have to use this ins$$anonymous$$d of "using":

import UnityEngine.Scene$$anonymous$$anagement;

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Help with reloading scene for endless runner 2 Answers

Gui Button Not Working After a Scene Load 0 Answers

Return to a scene rather than loading again 1 Answer

Why does the CardboardVR Lollygagger project crash when loading a scene on a Nexus 4? 2 Answers

unknown identifier 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges