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Question by
Ujjwal_Rajput · Sep 15, 2020 at 06:49 AM ·
buildsizebuild and runstorage
unity build eating storage,where the half of the storage is filled in unity build?
this is the build report of game for Windows X86 total user asset size is 28.9 MB including dll's even though full build size is 62.1 MB more than twice the asset size where all the storage is gone?
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