Unity overexposing defaults
I'm just having the worst error I've ever seen in my life!
I've been developing with Unity 2019.4.21f1, and in the meanwhile, out of nowhere the scene just became overexposed.
No matter what I do or set. I cannot change this.
But now comes the impossible!
When I start a brand new project and just place a simple sphere (default material, default directional light, etc, I don't change a thing), it's overexposed again!
I've installed the latest Unity 2020.3.4f1, but it's effected too.
I've reinstalled Unity Hub and Unity 2019.4.24f1, but the error remains.
Please help! I don' want to trash month of work (that's effected if course).
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