Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by huseyinakcan · May 03, 2014 at 06:18 PM · animationiossprite

Why do iOS scales my sprites while they are working fine on Unity Editor and Android?

Hello, while developing a 2D sprite animation in iPad I have a strange scaling problem as displayed in the video:

http://www.youtube.com/watch?v=MXLsQXFwj5M&feature=youtu.be

This is a 10 frame animation and somehow iPad scales the sprites. In unity editor or on android I have no such problems, the sprites just render perfectly.

To introduce the problem a bit more, I render the animation from a 3D model in blender, in 256x256 resolution. If I directly use these images as my sprites I have no scaling problem even on iPad. However, for my case the texture size is too much so I use shoebox to trim the transparent parts around the horse. Of course this changes the pivot point, and I do have a small editor script to set the pivot points correctly. When I run the animation with this setting, as I said no problems on unity editor or android, just the problem displayed in the video for iPad. I do import the sprite pack generated by shoebox as a sprite, selected bilinear, 4096x4096 true colour.

One thing I do suspect is my sprite size is not POT or square, if I change the texture size to POT square the horizontal scaling is gone, but the vertical scaling still exits, so it also does not solve my problem. So somehow the problem is specific to iOS and has something to do with auto scaling to POT square.

Any idea what exactly is causing this, and ways to fix the problem?

Thanks,

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Explosion using an animated sprite? 1 Answer

Animated sprites disappear when rotating 0 Answers

Abrupt change of position between animation transition 2 Answers

Animated Overlay Armor Sprite 1 Answer

How do I animate a 2D sprite? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges