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Question by cbarber_202 · Dec 29, 2014 at 10:47 AM · 2dspritemultiplemodesingle

Changing "Sprite Mode" from Single to Multiple breaks reference to sprite sheet.

So I've been noodling around with various tutorials trying to get the hang of the software and it's features. Currently I've been playing with one that focuses on the 2D development tools of Unity.

The problem I'm having is...that when I change the sprite mode from single to multiple in the Import Settings the Sprite Renderer can no longer locate the file...I get the message "Missing (Sprite)" in the Sprite section of the Sprite Renderer. Though the sprite sheet is still view-able in the editor in the Project Window.

Any help would be appreciated, thanks.

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Answer by smoggach · Dec 29, 2014 at 04:07 PM

In single mode a sprite will use the entire image. In multiple mode Unity creates many sprites under the same asset in the project window. The reason you're seeing "Missing (Sprite)" is because you have not created any slices yet.

Once you change to multiple mode you have to open the Sprite Editor then click on the slices button in the top left of that window.

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