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Question by
snair692 · Sep 25, 2018 at 06:33 AM ·
multiplayerxboxmatchmaking
Using Unity Matchmaker on XBOX One UWP Build
For some reason, NetworkManager matchMaker.CreateMatch keeps timing out -- works fine on desktop UWP build, but timesout and fails on XBox one build... I'm really wanting to avoid hokey crap like NAT punch-through. Any idea how I can use creatematch using the unity NetworkManager matchMaker on the xbox one?
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