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Question by Hexx · Jul 17, 2017 at 03:32 AM · functionscalling

Unexpected Symbol?

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class UIScript : MonoBehaviour {

 // Use this for initialization
 void Start () {

 }
 
 // Update is called once per frame
 void Update () {
     if (Input.GetButtonDown("Pause")) {
             UIBehaviour() pause = new UIBehaviour().Pause();
     }
 }

}

public class UIBehaviour() : MonoBehaviour {

     public void Pause() {
         Time.timescale = 0;
     }
     
     public void Resume() {
         Time.timescale = 1;
     }

}

I'm getting many errors, the first being "Unexpected Symbol 'pause'" when I try and call the function.

Removing pause before I call a new UIBehaviour returns this error: Assets/UIScript.cs(20,25): error CS1644: Feature `primary constructor' cannot be used because it is not part of the C# 4.0 language specification

Can someone point me in the right direction? I think I'm doing something quite wrong.

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