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Question by
Shakti_Singh1 · Jul 07, 2021 at 06:41 AM ·
bakedlighting
Weird Light Paches in Baked Lighting
This is my level with realtime lighting. 
Now when I set everything to static and bake the scene this happens : 
This does not happen only at these places but almost everywhere. I have generated the lightmap UV's for the prefab in unity. Lightmap compression is off.
Does anyone know what's happening?
Thanks in advance.
realtime-lighting.jpg
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baked-lighting.png
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