- Home /
Illumination at runtime being weird.
Hi everyone,
I have a question. I've been working on a small prototype of scene, when I start running directly from the scene, everything looks normal :

But if I open this scene using a LoadLevel from another scene (like a menu), it looks like the lighting parameters like fog, Ambient etc. .... are gone. Here's what it looks like :

Is there something I missed ? I don't really understand why ? Can someone explain ?
 
                 
                capture.png 
                (225.0 kB) 
               
 
                
                 
                capture3.png 
                (201.7 kB) 
               
 
              
               Comment
              
 
               
               
               Best Answer 
              
 
              Answer by moumou38 · Apr 24, 2016 at 02:24 PM
In case anyone is interested, everything seems to work on the build. Hopefully the editor will be fixed in a future patch or something.
I guess that to make it work in Editor, you could manually build your lightmap before testing.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                