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Question by jipsen · Mar 20, 2020 at 05:51 PM · assetbundlescene-loadingscene-switchingscenesaugmented reality

CheckConsistency: GameObject does not reference component Animator. Fixing.

I have a scene with only UI that downloads an AR scene using an AssetBundle. It works fine until it switches to the AR scene. When it loads the AR scene, Unity throws a ton of errors and when I go out of play mode, Unity crashes. Can anyone help with this?

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