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Question by johndoeescapegame · Apr 24, 2017 at 03:55 PM · uiusb

When USB Stick is plugged in, identify it, then...

Hi everybody ! I'm trying to create a fake OS interface UI for a game and my needs are very limited.

People will have a login screen (with a unique password), then there will be one or two files (icons on the UI and when they click it go to another simple scene to watch the file and go back), and... they'll find some USB sticks in the room.

I would like to know if it's possible to identify the USB stick when it's plugged in, identify which USB stick it is, and when they click on a button named "Open USB Stick files" it will go to another scene. If they plug in another USB Stick then it will go to another scene, ... Maybe I could put a small text file on the USB root and when the USB stick is connected Unity reads that file and it tells him which stick it is ?

I'm a bit lost in that :)

Thanks a lot for any help !

Regards, Guillaume

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