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Question by am_012 · Aug 09, 2020 at 10:11 PM · 2dmovementgridverticalhorizontal

Make movement vertically,How to move Vertically?

I am currently working on having an object being detected in certain grid and count how long. For now I am just working on having an object that is able to move vertically and horizontally. I made an object that is able to move horizontally however I cannot get it to move vertically. It only moves vertically when the gravity is set to 1. My goal is for it to be set to 0 and have the ability to move vertically and horizontally. By vertically I do not mean jump. Or is this task impossible? Just wanted to clarify that I'm new to unity. Here is the code

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class Move2D : MonoBehaviour{ public float moveSpeed = 5f; // Start is called before the first frame update void Start() {

 }

 // Update is called once per frame
 void Update()
 {
     Vector3 movement = new Vector3(Input.GetAxis("Horizontal"),0f,0f);
     //Vector3 move_up = new Vector3(Input.GetAxis("Vertical"),0f,0f);
    // tried to add the code above for movement vertical does not work.
     transform.position += movement * Time.deltaTime * moveSpeed;

 }

}

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Answer by NoahDaNerd · Aug 09, 2020 at 10:28 PM

I think the problem is that you are setting move_up to have the vertical input as the x of the vector3, not the y.

This should work:

 void Update()
 {
          Vector3 movement = new Vector3 (Input.GetAxis("Horizontal"), Input.GetAxis("Vertical"), 0f);
     
         transform.position += movement * Time.deltaTime * moveSpeed;
 }
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avatar image am_012 · Aug 09, 2020 at 10:39 PM 0
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thank you very much, appreciated.

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