- Home /
Why are my particle effects purple boxes?
The legacy particle renderer is making all the particle appear as purple boxes by default (instead of the nice greyish orbs). Does anyone know how to fix this? or does anyone know the cause of the problem... is it my computer, or a problem in unity, maybe something else?
It renders fine with the particle system render but I'm just trying to follow a tutorial and plus its really irritating not knowing why this is happening :)
Thanks in advance!
This happens when your material lost the connection with the texture (or when the particle system lost the connection with the material itself).
Answer by SirBedlam · Sep 07, 2012 at 03:03 PM
Just like Kryptos said, your particle has lost it's coneection with the material. All you have to do is go into the inspector for your particle, scroll down to the "Renderer" tab, and re-assign the material.
It's co$$anonymous$$g in the latest beta version, is it an issue?
Answer by skittlez007 · Sep 07, 2012 at 08:32 PM
Thank you guys very much! Everything works great now
Answer by Fragmental · Dec 03, 2017 at 10:08 AM
I just ran into this over 5 years later after adding a Particle System to an empty game object. Still works. I set the material to "default-Particle".
edit: this is a response to The-Goliath's answer. I don't know why I made it an answer instead of a comment. Probably just a mistake, but I'm going to leave it.
Just solve my problem :) I was trying to change the color and for some reason it stayed always purple. Add some material in Rendering and its solved . Thanks
Your answer
Follow this Question
Related Questions
Changing two different objects renderer colour 1 Answer
Changing a particle's sprite sheet in script 0 Answers
Particle system renderer runtime access 1 Answer
Mesh Particle Emitter & Animation 0 Answers
Remove wireframe on particle systems 3 Answers