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Question by Elit3d · Oct 24, 2014 at 09:46 PM · uiclickhoverclickinghovering

4.6 UI Hover & Click sound?

How would I add a hover and click sound to my buttons on the new Unity 4.6?

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Answer by Trollvahkiin · Oct 24, 2014 at 10:26 PM

Add an event trigger component to a desired UI element and make a new PointerEneter(Hover)/PointerClick(Click) which call a function to play a sound.

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avatar image Elit3d · Oct 24, 2014 at 10:44 PM 0
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$$anonymous$$any thanks I shall try this now! I will also +rep and accept your answer

avatar image Elit3d · Oct 24, 2014 at 11:00 PM 0
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It worked, I appreciate the help!

avatar image Jaws959 · Apr 03, 2015 at 10:18 AM 0
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Just seen this post, I'm using Unity 5 and this still works, thanks!

avatar image Jericho Wolf · Apr 26, 2015 at 10:43 AM 0
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Excuse me im trying to achieve this sound as well. But i still can't get it to work. Can you ellaborate on the function that enables sound, because nothing im doing seems to work. This is the last function i tried, but it still doesnt work:

public void ButtonHighlighted(int track) { if (track == 1) { audio.PlayOneShot(happy); Debug.Log("Play button highlighted"); } else { audio.PlayOneShot(sad); Debug.Log("Quit Button Highlighted"); } }

avatar image Trollvahkiin · Apr 26, 2015 at 12:13 PM 0
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Did you correctly reference the audio variable to an audiosource?

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