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Button OnClick() seemingly not triggering on Mac
I have a UI setup like so:
GameObjectA - ComponentA ( a menu )
GameObjectB - ButtonA ( with OnClick event routed to ComponentA function passing a string )
( button in the menu )
This all works fine in my testing within Windows. But apparently, folks who run the game on the mac build report that none of the buttons accept their clicks. Or clicking on the buttons does nothing.
Is there anything special I need to do in the project setup so that Mac mouse button registers as a valid OnClick triggering event?
Has anyone else run into a similar issue?
Comment
Could you post pictures of the inspector of the button and your scene hierarchy?
I keep trying to upload them here but when I hit submit nothing happens. I put them here on imgur: