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Question by MH1 · Aug 27, 2013 at 01:09 PM · c#errorscreensystemon

Problem with starting on screen keyboard windows c#

My script is: System.Diagnostics.Process.Start("osk.exe"); but it gives my an error: Could not start On-Screen Keyboard.

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avatar image ArkaneX · Aug 27, 2013 at 02:34 PM 2
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Can you run it from command line?

avatar image MH1 · Aug 27, 2013 at 02:42 PM 0
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What does that mean?

avatar image ArkaneX · Aug 27, 2013 at 02:50 PM 2
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I was asking if it works if you enter 'osk.exe' in command line window, or in a Run window, available after pressing Window$$anonymous$$ey+R.

avatar image lancer · Aug 27, 2013 at 03:19 PM 1
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@ArkaneX

If you enter 'osk.exe' in command line window, or in a Run window, available after pressing Window$$anonymous$$ey+R.

Works For $$anonymous$$e

avatar image ArkaneX · Aug 27, 2013 at 03:21 PM 2
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@lancer - for me it worked as well, then tried in Unity, and got the same error as OP. And that triggered the curiosity :)

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Answer by ArkaneX · Aug 27, 2013 at 03:14 PM

I found out that described error happens if you're trying to run osk.exe from 32 bit application on 64 bit operating system.

You get the error, because Unity is 32 bit. Building your Unity application as x86 and running it will result in the same error. If, on the other hand, you build it as x86_64, then on-screen keyboard should work as expected.

Please find more details in this thread. You will find a workaround there.

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avatar image MH1 · Aug 27, 2013 at 09:27 PM 0
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how do I change it to x86_64?

avatar image ArkaneX · Aug 28, 2013 at 12:34 AM 2
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In Unity click on menu File and select Build settings. Set platform to PC, $$anonymous$$ax & Linux Standalone and then you will be able to select proper architecture.

avatar image haroonkhan38 · Jun 02, 2015 at 07:01 AM 0
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i am unable to start on screen keyboard. i tried building with X86_64 also. it neither gives any error nor launches the keyboard.please help

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