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Question by Wiebren-de-Haan · Nov 01, 2012 at 03:55 PM · collisiondestroycollideon

Destroy on collision

I am making a game, that if a car collide with a coin, the coin will disappear. but I have no idea what script i need... so please make a reply and give it!

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Answer by Montraydavis · Nov 01, 2012 at 04:26 PM

Attach this to the coin:

 function OnCollisionEnter ( )
 {
    GameObject.Destroy ( gameObject ) ;
 
 }

Also, be sure to add a Rigidbody and Box Collider. The object colliding into the coin also needs a rigidbody, and box collider. (PS: Do not attach this script to the player lOl. Bad results ;) )

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avatar image IamTabu316 · Sep 02, 2014 at 02:29 PM 0
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it's not working for me

avatar image Mikeywalsh · Sep 02, 2014 at 03:31 PM 0
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Would probably be better making the coin a trigger ins$$anonymous$$d of giving it a Rigidbody wouldn't it?

avatar image reddead12 · Jul 24, 2015 at 07:25 PM 0
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Agreed $$anonymous$$ikeywalsh

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Answer by tomsk · Sep 02, 2014 at 06:17 PM

Try this :)

   public void OnCollisionEnter(Collision node){
         if(node.gameObject.tag == "Coin")
         {
             Destroy(node.gameObject);
         }
   }

or this

   public void OnTriggerEnter(Collider node) {
         if(node.gameObject.tag == "Coin")
         {
             Destroy(node.gameObject);
         }
   }






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avatar image IamTabu316 · Sep 03, 2014 at 11:35 PM 0
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still not working

avatar image GraviterX · Sep 03, 2014 at 11:39 PM 0
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Do you want to collect the coins and keep track of how many the player has?

avatar image IamTabu316 · Sep 04, 2014 at 03:00 AM 0
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yeah i already have a score system

avatar image tomsk · Sep 04, 2014 at 03:04 PM 0
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this must work (i tried it):

 public void OnCollisionEnter(Collision node)
 {
     if(node.gameObject.tag == "Coin")
     {
         Destroy(node.gameObject);
         global.score++; //optional, if you have global with score
     }
 }


Dont forget to add "Coin" tag to your object

avatar image IamTabu316 · Sep 06, 2014 at 07:43 PM 0
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it doesn't work it just give me these errors Assets/Coin/CoinCollision.js(1,44): BCE0043: Unexpected token: ). Assets/Coin/CoinCollision.js(1,40): BCE0044: expecting ), found 'node'. Assets/Coin/CoinCollision.js(1,8): BCE0043: Unexpected token: void.

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Answer by reddead12 · Jul 24, 2015 at 07:30 PM

In Javascript in would be:

     function OnTriggerEnter(node : Collider){
                if(node.gameObject.tag == "Coin")
         {
             Destroy(node.gameObject);       
         }
     }

Or

     function OnCollisionEnter(node : Collision){
                if(node.gameObject.tag == "Coin")
         {
             Destroy(node.gameObject);       
         }
     }

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