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Question by Pycer · Jun 17, 2017 at 05:44 AM · query

What am i doing wrong?!?!?!

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class playercontroler : MonoBehaviour { private Rigidbody rb;

 void start()
 {
     rb = GetComponent<Rigidbody> ();
 }
     void FixedUpdate ()
 {

     float moveHorizontal = Input.GetAxis ("horizontal");
     float moveVertical = Input.GetAxis ("vertical");

     Vector3 movement = New Vector3 ("moveHorizontal, 0.0f, moveVertical");

     rb.AddForce (movement);

 }

}

I am getting an error saying that the second Vector3 in the second to last line is unexpected. what does that mean i have rewritten the whole code twice and i am still getting the error.

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Answer by Cynikal · Jun 17, 2017 at 05:57 AM

You have the new vector3 as a string...

You'd want to have it:

 Vector3 movement = New Vector3 (moveHorizontal, 0.0f, moveVertical);

...However, I still don't think it's going to produce the results you want.

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avatar image sleepandpancakes · Jun 17, 2017 at 06:44 AM 0
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Also, "New" should not be capitalized, and this code should probably go in Update(), not FixedUpdate(), since it is taking input.

avatar image jwulf · Jun 17, 2017 at 09:45 AM 1
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Also, start() should be Start() (with capital "s"), otherwise it won't be executed at the start (afaik) and thus the line rb.AddForce (movement); will cause a null reference error.

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