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Question by alb_holmes_99 · Dec 20, 2016 at 07:46 AM · 2dprefabtextgame

How to attach text to moving prefab so that both move together?

Hi, I am new to Unity and got started with a space shooter 2d tutorial on YouTube. I wanted to modify it so that a text is displayed on each enemy. How can I do this?

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Answer by Ninjapro2k_ · Dec 20, 2016 at 08:03 PM

Try childing a the text canvas to your enemy prefab :)

You could also write a short script like

 public class Example : Monobehavior {
 
 public Transform target; 
 //Or
 public GameObject target;
 
 void Update () {
      transform.position = (target.transform.position + offset);
      public Vector2 offset = new Vector2 (example x, example y)
      }
 }

Where either target would be the enemy prefab. I don't know if transform.position works for text though. If it does it will probably have to be set to world space in the inspector^^

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avatar image Ninjapro2k_ · Dec 20, 2016 at 08:04 PM 0
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Oh, and offset can be adjusted to preference in the inspector as long as it's public :)

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