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Question by TudouGames · Dec 09, 2021 at 08:26 AM · google play games

Google Play Game Services won't force resolve

I've set GPGS up several times in previous projects without issue but after importing version 0.10.14 I can't seem to set it up as per the following console error -


Failed to fetch the following dependencies: com.google.games:gpgs-plugin-support:0.10.14

**UnityEngine.Debug:LogError (object) Google.Logger:Log (string,Google.LogLevel) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:136) GooglePlayServices.PlayServicesResolver:Log (string,Google.LogLevel) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/PlayServicesResolver.cs:1055) GooglePlayServices.GradleResolver:LogMissingDependenciesError (System.Collections.Generic.List`1) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:95) GooglePlayServices.GradleResolver/c_AnonStorey18:<>m22 (System.Collections.Generic.List`1) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:920) GooglePlayServices.GradleResolver/cAnonStorey11:<>m17 () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:383) GooglePlayServices.GradleResolver/cAnonStorey11:<>m19 (GooglePlayServices.CommandLine/Result) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:462) GooglePlayServices.GradleResolver/cAnonStorey11/cAnonStorey13:<>m2C () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/AndroidResolver/src/GradleResolver.cs:572) Google.RunOnMainThread:ExecuteNext () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:486) Google.RunOnMainThread:m_12 () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction (System.Action) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested (bool) (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll () (at /Users/chkuang/Workspace/git/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () Gradle failed to fetch dependencies. Failed to run 'C:\Users\tudou\Desktop\My Unity Projects\FA2 - Mobile\Temp\PlayServicesResolverGradle\gradlew.bat --no-daemon -b "C:\Users\tudou\Desktop\My Unity Projects\FA2 - Mobile\Temp\PlayServicesResolverGradle\PlayServicesResolver.scripts.download_artifacts.gradle" "-PANDROID_HOME=C:/Program Files/Unity/Hub/Editor/2021.2.3f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK" "-PTARGET_DIR=C:\Users\tudou\Desktop\My Unity Projects\FA2 - Mobile\Assets\Plugins\Android" "-PMAVEN_REPOS=file:///C:/Users/tudou/Desktop/My%20Unity%20Projects/FA2%20-%20Mobile/Assets/GooglePlayGames/Editor/m2repository" "-PPACKAGES_TO_COPY=com.google.games:gpgs-plugin-support:0.10.14" "-PUSE_JETIFIER=0" "-PDATA_BINDING_VERSION=4.0.1"' stdout: Downloading https://services.gradle.org/distributions/gradle-5.1.1-bin.zip**


Any help greatly appreciated

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avatar image shinichikudo997 · Dec 27, 2021 at 04:41 AM 0
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Having the same issue, any resolution yet?

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Answer by TudouGames · Dec 27, 2021 at 08:06 AM

So I found the solution totally by accident. It seems that the first time GPGS tries to resolve in your project, one (or maybe more) of the java libraries needs to connect to the internet. Turns out my VPN (Express VPN) was blocking this process. To make matters even more confusing it wasn't just a case of turning off the VPN after starting Unity, you have to make sure it's not turned on after booting your computer and opening Unity.

Hope this works for you too.

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