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How to implement Apple Pay?
Hi there! I'm working on a real money game, and want to implement Apple Pay as one of the options to pay. I didn't find a single answer to how to do that, I cannot understand if it's a part of Unity IAP, and if not, how do I do that? Is there an SDK that can help do that? do I need to develop the Plugin? If so, with swift or objective-C? Any answer will be appreciated, I really can't figure this out. Thank You :)
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