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Question by The702Guy · Jun 28, 2021 at 06:05 AM · google playiappurchase

Purchase not being acknowledged on google store

I have an option to remove ads in my game, it is a one time purchase and when using the google test purchase I will get an email about 5 minutes after the purchase stating that the test purchase was cancelled because it was not acknowledged. I have done some research but not had any luck on how to fix this. Below is a screenshot of my IAP button. I have ensured I am updated to the latest package. I have the consume purchase box checked. Any idea as to what may be causing this? alt text

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.Purchasing;
 
 public class RemoveAds : MonoBehaviour
 {
     public GameObject button;
     public GameObject button2;
 
     IStoreController controller;
 
 
     public void Start()
     {
 
         if (PlayerPrefs.HasKey("ads"))
         {
             button.SetActive(false);
             button2.SetActive(false);
         }
 
     }
 
     public void RemoveAdverts()
     {
         if (PlayerPrefs.HasKey("ads") == false)
         {
             PlayerPrefs.SetInt("ads", 0);
             button.SetActive(false);
             button2.SetActive(false);
         }
 
     }
 
     public void Restore()
     {
 
         if (controller.products.WithID("cowabductor.removeads").hasReceipt)
         {
             PlayerPrefs.SetInt("ads", 0);
             button.SetActive(false);
             button2.SetActive(false);
         }
     }
 }


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avatar image siparks · Oct 01, 2021 at 06:43 PM 0
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Any luck figuring this out?

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