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How to use Asset Bundle encription in runtime,AssetBundles used to encryptioning asset in bulid but i want to use that runtime Is it possible?
How to use Asset Bundle encription in runtime
Mesh files encoded in a binary file can be uploaded from a downloadable server
i read unity asset bundle "https://docs.unity3d.com/2018.3/Documentation/Manual/AssetBundlesIntro.html "
asset is encription build time
If it is not used during runtime how to Encode a Binary(mesh) File
,I make (binary)mesh upload download project with server
how to encryption binary(10MB) upload and download
I read "https://docs.unity3d.com/kr/current/Manual/AssetBundlesIntro.html" page
AssetBundles used to encryptioning asset in bulid but i want to use that runtime
Is it possible?
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