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Not able to build my project using existing keystore
I had created a game and published the same on Google Play Store. I have securely kept its KeyStore file with me.
Now after few days I tried some modifications and modified my game. Incremented both version name and version bundle. Signed the project with the same key store and hit Build. But it results In error in the console. (Shown Below) Note: If I left the project unsigned or sign the project with a new KeyStore, the build Succeeds.
Error "1 Exception was raised by workers: See the Console for details" "UnityEditor.BuildPlayerWindow+BuildMethodException: 151 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bb] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"
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