- Home /
Dll is loaded in editor but not in standalone
Hello everyone,
I am using the TensorFlow.net library for loading some machine learning models. Everything works fine in the editor. However, when I am building the app (Windows standalone app) the dll is not loaded and therefore callbacks to the TensorFlow models cannot be made. The strangest thing is that the dll works fine and is loaded when I build the player as a development build with script debugging enabled. I tried moving the dll next to the .exe on the root folder but the problem persisted.
How can I approach this issue?
Your answer
Follow this Question
Related Questions
Unity3d and Logitech SDK - Can't find LogitechSteeringWheel.dll when ported to test machine 2 Answers
VP8 DllNotFoundException: vpx.dll WebM.WebMEncoder Unity5 0 Answers
GPG dll not found exception Google Services 0 Answers
DllNotFoundExeption: Help 1 Answer
Using the MPFR number library on Android 0 Answers